Do you have a special occasion or event that you need to send a custom save the date invitation card to your guests for?. Poker Card Guards - Glücksbringer - ROYAL FLUSH - 13 weitere Motive aus massiver Bronze. Willkommen. Ihre ersten Schritte bei Amazon. Klick hier. Poker Card-Guard: Bullets 2 Asse: Poker Card-Guards wurden speziell für Texas Hold em und Omaha Poker entwickelt. Card-Guards (Karten-Beschützer) legt.
The Poker Player's Bible. Poker for Dummies, Mini Edition. United States of America: The Theory of Poker. The Intelligent Guide to Texas Hold'em.
Retrieved 12 July The Everyday Guide to Recreational Poker. What I Know about Poker: Retrieved 13 July The Rules of Poker.
Retrieved 5 August Small Stakes Hold 'em. The Mathematics of Games: An Introduction to Probability. The Everything Poker Strategy Book. Retrieved 1 August Winning Concepts in Draw and Lowball 2nd ed.
Two Plus Two Publishing. Small Stakes Hold 'Em 1 ed. Poker Tips that Pay. Play to Pay Publishing. Retrieved 4 August Index of poker articles Outline of poker.
Fundamental theorem of poker Morton's theorem Pot odds Slow play. Computer poker player Online poker Poker tools. Retrieved from " https: Poker hands Gaming-related lists.
Use dmy dates from December All articles with unsourced statements Articles with unsourced statements from February Views Read Edit View history.
In other projects Wikimedia Commons. When it is time for the next deal, the shuffled deck is passed to the next dealer.
In many games in which two packs are used, the dealer's left-hand opponent, instead of his right-hand opponent, cuts the pack.
In clubs, it is customary to change cards often and to permit any player to call for new cards whenever he wishes.
When new cards are introduced, both packs are replaced, and the seal and cellophane wrapping on the new decks should be broken in full view of all the players.
While Poker is played in innumerable forms, a player who understands the values of the Poker hands and the principles of betting can play without difficulty in any type of Poker game.
Except in a few versions of the game, a Poker hand consists of five cards. The various combinations of Poker hands rank from five of a kind the highest to no pair or nothing the lowest:.
Five of a Kind — This is the highest possible hand and can occur only in games where at least one card is wild, such as a joker, the two one-eyed jacks, or the four deuces.
Examples of five of a kind would be four 10s and a wild card or two queens and three wild cards. Straight Flush — This is the highest possible hand when only the standard pack is used, and there are no wild cards.
A straight flush consists of five cards of the same suit in sequence, such as 10, 9, 8, 7, 6 of hearts. The highest-ranking straight flush is the A, K, Q, J, and 10 of one suit, and this combination has a special name: The odds on being dealt this hand are 1 in almost , Four of a Kind — This is the next highest hand, and it ranks just below a straight flush.
An example is four aces or four 3s. It does not matter what the fifth, unmatched card is. Full House — This colorful hand is made up of three cards of one rank and two cards of another rank, such as three 8s and two 4s, or three aces and two 6s.
Flush — Five cards, all of the same suit, but not all in sequence, is a flush. An example is Q, 10, 7, 6, and 2 of clubs. Straight — Five cards in sequence, but not all of the same suit is a straight.
Three of a Kind — This combination contains three cards of the same rank, and the other two cards each of a different rank, such as three jacks, a seven, and a four.
Two Pairs — This hand contains a pair of one rank and another pair of a different rank, plus any fifth card of a different rank, such as Q, Q, 7, 7, 4.
One Pair — This frequent combination contains just one pair with the other three cards being of different rank.
An example is 10, 10, K, 4, 3. No Pair — This very common hand contains "nothing. When more than one player has no pair, the hands are rated by the highest card each hand contains, so that an ace-high hand beats a king-high hand, and so on.
Two hands that are identical, card for card, are tied since the suits have no relative rank in Poker. In such a case, the tied players split the pot.
Note that if two hands contain the same high pair, then the ranking of the next card in the hands determines which one wins.
Likewise, two hands that have identical pairs would be decided by the fifth card. Q, Q, 6, 6, J beats Q, Q, 6, 6, In the course of each Poker deal, there will be one or more betting intervals in which the players have an opportunity to bet on their hands.
Minimizing losses with poor hands and maximizing winnings with good hands is the underlying skill that Poker requires.
Before the cards are even dealt, the rules of the Poker game being played may require that each player put an initial contribution, called an "ante," of one or more chips into the pot, to start it off.
Each betting interval, or round, begins when a player, in turn, makes a bet of one or more chips. Each player to the left, in turn, must either "call" that bet by putting into the pot the same number of chips; or "raise," which means that he puts in more than enough chips to call; or "drop" "fold" , which means that he puts no chips in the pot, discards his hand, and is out of the betting until the next deal.
When a player drops, he loses any chips he has put into that pot. Unless a player is willing to put into the pot at least as many chips as any preceding player, he must drop out.
A betting interval ends when the bets have been equalized - that is, when each player has either put in exactly as many chips as his predecessors or has dropped.
There are usually two or more betting intervals for each Poker deal. After the final interval there is a "showdown," which means that each player who remains shows his hand face up on the table.
The best Poker hand then takes the pot. If a player makes a bet or a raise that no other player calls, he wins the pot without showing his hand.
Thus, in Poker, there is a bluffing element, and the best combination of cards does not always win the pot!
Bluffing is one of the key reasons why Poker is so popular. If a player wishes to remain in the game without betting, he "checks. If another player has bet, he cannot check but must at least call the bet or drop.
A player who checks may raise a bet that has been raised by another player. This is called "sandbagging," which is allowed, unless it has been decided beforehand that this practice is forbidden.
If all players check during a round of play, the betting interval is over, and all the players still in the pot remain in the game. In each betting round, one player is designated as the first bettor, according to the rules of the game.
The turn to bet always moves to the left, from player to player, and no one may check, bet, or even drop, except when it is his turn.
The ranking of Poker hands is based on mathematics. The less likely a player is to get a certain hand, the higher it ranks and the more likely it is to win the pot.
For example, a player should not expect to be dealt a straight flush more than once in 65, hands, but he can expect to be dealt two pair about once in every 21 hands.
Unless a player is planning to bluff, he should not make a bet without holding a hand that he thinks may be the best. No Poker player can bet intelligently unless he knows what constitutes a good hand, a fair hand, and a bad hand.
A table of the various Poker hands and the number of combinations of each in a pack of cards is provided. By unanimous or majority agreement, the players may establish a special fund called a "kitty.
The kitty belongs to all the players equally, and it is used to pay for new decks of cards or for food and drinks. Any chips left in the kitty when the game ends are divided equally among the players who are still in the game.
Unlike the rule in some other games, such as Pinochle, when a player leaves a Poker game before it ends, he is not entitled to take his share of chips that comprised part of the kitty.
Poker is almost always played with poker chips. For a game with seven or more players, there should be a supply of at least chips. Usually, the white chip or the lightest-colored chip is the unit, or lowest-valued chip, worth whatever the minimum ante or bet is; a red chip or some other colored chip is worth five whites, and a blue chip or some other dark-colored chip is worth 10 or 20 or 25 whites or two, four or five reds.
At the start of the game, each player "buys in" by purchasing a certain number of chips. All of the players usually buy in for the same amount.
One player should be designated as the banker, who keeps the stock of chips and records how many have been issued to each player or how much cash the player has paid for his chips.
Players should make no private transactions or exchanges among themselves; a player with surplus chips may return them to the banker and receive credit or cash for them, while a player who wants more chips should obtain them only from the banker.
There are different ways of fixing a betting limit. Some limit is necessary; otherwise a player with a lot more money would have, or would be perceived to have, an unfair advantage.
Once fixed, the limit should be unalterable throughout the game unless the players unanimously agree to change the stakes.
Some popular limit systems follow:. No one may bet or raise by more than a stipulated number of chips, for example, two, or five, or Usually this limit varies with the stage of the game: In Draw Poker, if the limit is five before the draw, it might be ten after the draw.
Any bet or raise is limited to the number of chips in the pot at that time. This means that a player who raises may count as part of the pot the number of chips required for him to call.
If there are six chips in the pot, and a bet of four is made, the total is 10 chips; it requires four chips for the next player to call, making 14; and the player may then raise by 14 chips.
But even when the pot limit is played, there should be some maximum limit, such as 50 chips. The limit for each player is the number of chips the player has in front of him.
If the player has only 10 chips, he may bet no more than 10 and he may call any other player's bet to that extent.
In table stakes, no player may withdraw chips from the table, or return chips to the banker, until he leaves the game. A player may add to his stack, but only between the deal just completed and the beginning of the next deal.
In a fixed-limit game, it is often agreed that following any very good hand - a full house or better, for example - there will be one deal by each player of Jackpots, in which everyone antes double, and the betting limit is doubled for these deals as well.
A maximum limit is put on the number of chips any player may lose. Each takes out one stack at the start; if he loses that stack, the banker issues the player another, without charging for it, and in many cases, the player can get still a third stack free before dropping out of the game.
Some limit should be placed on the number of free stacks so that a player will have the incentive to play carefully. In almost all games played today, there is a limit on the number of raises at each betting interval, and this limit is invariably three raises.
In Draw Poker, all the cards are dealt face down to the players. In Stud Poker, some of the cards are dealt face up as the betting progresses, so that all of the other players get to see a part of each player's hands.
Unless the host, or the rule of a club, has already established the game, the players should first decide what form of Poker they will play.
Two factors should influence their decision: The following selections are recommended:. Stud Poker in any form. Usually, with so few players, only the very experienced play Draw Poker and they will often use a stripped deck, which is a pack with cards removed, such as all the deuces twos and treys threes.